Culaska
Culaska is an unofficial, fan-made digital variant of Kulami played on a fixed grid where the last move dictates where your opponent must play next.
This version ships with two things most fan-made board games don't have:
a search-based AI strong enough that no human has beaten it yet
and a full post-game analysis screen (in the style of chess engines like Stockfish/Lichess) showing the top candidate moves at every point in the game.
Features:
- Play vs. a friend (local) or vs. the AI (three difficulty levels)
- Interactive tutorial, learn the rules in under 5 minutes
- Board editor with a shareable board-code system
- Full move-by-move analysis with engine evaluation
- English, Turkish, and German
Free to play, pay what you want if you enjoy it.
What's next: if there's enough interest, I'm planning a real-time multiplayer website version, and possibly a mobile port down the line.
Enjoying it, found a bug, or have ideas? Drop a comment below it genuinely shapes what I build next.
You can also reach me directly at ozgurdenizkaragoz@gmail.com
This project is not affiliated with or endorsed by FoxMind.
| Published | 3 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Release date | 3 hours ago |
| Author | Serdolli |
| Genre | Strategy, Puzzle |
| Made with | pygame |
| Tags | 2D, Abstract, Board Game, Mouse only, Point & Click |
| Asset license | Creative Commons Attribution v4.0 International |
| Average session | About a half-hour |
| Languages | German, English, Turkish |
| Inputs | Mouse |
| Accessibility | Color-blind friendly, Subtitles |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |
| AI Disclosure | AI Assisted, Code |






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